ObliStudios

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Ephemeral Isles

A crafting survival game where you are not just surviving nature — you are surviving time itself. Build from a stable home island, endure temporal storms, and gather resources in the right state before the world changes around you.

3 core resource states Temporal storms Shelter & workstations Island expansion
Current slice target

One player. One stable home island. Two nearby unstable islands. One first temporal storm. Enough systems to prove the fantasy before the scope expands.

Public status

In active vertical-slice development. The current focus is movement, interaction, crafting, shelter, and the first storm survival loop.

Core fantasy

The Ephemeral Isles drift through unstable temporal states. Resources age, crystallize, revert, or vanish. Storms are not just weather — they are world events that change what materials are useful and how safe your base really is.

Survival loop

Explore islands before they shift out of existence. Gather resources in their best temporal states. Craft tools, stabilizers, and shelter upgrades. Survive storms. Expand outward from the first island and uncover what broke time.

Visual target

Screenshot Placeholder
Replace this area with a storm scene, home island vista, or crafting/base-building shot.

What the first slice includes

  • Early gathering with fiber, stone, branches, food, Prismwood, Temporal Resin, and Raw Fluxstone.
  • Tier 0 and Tier 1 survival crafting, then the first storm-refined Tier 2 unlocks.
  • Campfire, shelter pieces, storage, workbench, drying rack, refinery, stormcatcher, and anchor stakes.

Key promises

  • Time-reactive materials instead of generic survival loot.
  • A home island that feels safe at first, then challenged by storms and progression pressure.
  • A clear first journey: survive, stabilize, expand.